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Shadow size changes - #352

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lenship2 wants to merge 2 commits into
StrataSource:masterfrom
lenship2:shadowsizefix
Open

Shadow size changes#352
lenship2 wants to merge 2 commits into
StrataSource:masterfrom
lenship2:shadowsizefix

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This PR makes the shadow dropdown in BaseClusteredLight that I added a long time ago work properly, along with clamping the omnidirectional light_rt shadow size kv to 6. Setting light_rt to size 7 causes the atlas to overflow, so the kv being limited to 6 helps prevents that from happening. Resolves StrataSource/Engine#1867

in game, setting a shadow size to 7 on light_rt causes the shadow atlas to  overflow.
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Bug: Shadow Size 7 doesn't work on omnidirectional dynamic lights (light_rt)

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